Despite the video game industry and business reaching their peak with multi-billion dollar revenues and profits, there are still ups and downs creatively, as development processes have become complex and often face difficulties that, in some cases, result in troubled or failed launches. However, some still insist on doing things differently, going against the current, such as Nintendo with their upcoming release, Super Mario Bros. Wonder.
The Creators of Super Mario Bros. Wonder Faced No Deadline Pressure
Super Mario Bros. Wonder will debut on Nintendo Switch on October 20, and the previews have only increased the hype. It is known that Nintendo's flagship franchise guarantees quality, and one surprising aspect is all the new features it will offer. This is not just a goal but the result of a significant decision Nintendo made during the creation of this video game.
According to Takashi Tezuka, the producer of Super Mario Bros. Wonder, in an interview with WIRED, the secret behind the new 2D installment of the franchise lies in the freedom that Nintendo provided to the development team during the prototyping phase. According to the creative, the Japanese company did not set any deadlines in any case, so they did not have to work under pressure: "I wanted to avoid people saying that we didn't meet a deadline, so we didn't make one. We didn't want to do it."
Shiro Mouri, director of Super Mario Bros. Wonder, mentioned that the absence of pressure due to no deadlines allowed for the creation of ideas and made it possible for many of them to come to fruition in the final version of the upcoming Super Mario Bros. video game.
Stay tuned here at LEVEL UP.
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